Emoji System (Open Source)

Emoji System (Open Source) Emoji System (Open Source) Emoji System (Open Source) Emoji System (Open Source) Emoji System (Open Source) Emoji System (Open Source) Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)
  • Emoji System (Open Source)

$125.00

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# Madd Emoji (RedM)

A high-performance, immersive roleplay communication system that displays dynamic 3D icons above player characters. Designed for stability and scalability, this resource enhances player interaction through visual cues and mini-games while maintaining minimal client overhead.

## Features

  •   **Optimized Rendering**: Utilizes a lightweight NUI system with distance-based culling and occlusion checks for maximum client performance.

  •   **Framework Agnostic Design**: flexible core logic adaptable to any framework (currently integrated with VORP Core for character data).

  •   **Multi-Icon Support**: Capable of rendering multiple simultaneous icons per player with automatic offset handling (e.g., dice rolls).

  •   **Personalization**: Database-backed override system allowing unique icon sets for specific characters.

  •   **Interactive Modules**: Includes built-in support for Dice, Rock-Paper-Scissors, and Tarot cards with associated animations.

  •   **Dynamic Visuals**: Supports both static PNG and animated GIF formats with smooth spatial tracking.

  •   **Configurable Limits**: robust cooldowns, duration settings, and distance checks to prevent spam and visual clutter.

## Preview

## Dependencies

-   `vorp_core` (User/Character management) can be changed in config

-   `oxmysql` (Database persistence)

## Installation

**Dependencies**:

    -   `vorp_core`

    -   `oxmysql`

 **Database**:

    Run the `SQL.sql` file to create the `madd_emoji_personal` table.

 **Config**:

    Adjust `config.lua` for sizes, cooldowns, and command names.